You may already know this, but I am going to come clean anyway. I stopped playing War Commander again for two reasons. Reason 1: I couldn't keep up with the special events since my life got in the way (this happens all the time to me and I can't avoid this). Reason 2: I was bored with the slow game play. Of course I could have switched to Rogue Assault but I sent my cell phone back to Apple in the mail. Plus I prefer PC gaming to mobile gaming (this is mostly because I grew up with Command & Conquer games, which are mostly PC games).
I am going to compare War Commander to my favorite online RTS game Tiberium Alliances, which you can try at this link . It's free and you don't have to pay for anything. War Commander is kind of like that, but …Read more >
I think Kixeye had some good ideas for War Commander, but I think they should have stuck with the original concepts when the game was great. As a person who likes traditional real time strategies and plays Command & Conquer a lot, I have some of my own ideas.
I was thinking that instead of building just one base over a long period of time in one sector, players should get to quickly build a base every time they log in and on whichever map they want to play. Every build time should be quick like it is in the mobile game Rogue Assault. As for the prize units, I think they should be unlocked in a permanent tech tree to be used in later skirmishes. Remember the old events in 2012 and 2013 before the event shop was created? That is what I am th…
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